## Is the Paroli Betting System practical for Blackjack

The Paroli Betting System is considered one of the easier systems to use for blackjack. While not used by many players, the players that do use it, swear it can make for a very profitable blackjack session.

## How It Works

The Paroli system is known as a positive progression betting system because you double your bet after each win. So, if your first bet is \$5 and you win, your next bet would be \$10.  If you win that \$10 bet, your next bet would be \$20, and that doubling continues as long as you win.

Once you lose, you start back at your original first bet amount for the next bet.  It is clear to see the simplicity of this system.  You only increase your bet if you win, and it should be easy to figure out how much double your last bet would be.

When initially developed, there was no “win limit” clearly defined.  As long as you win, you will double the next bet.  Unfortunately, if you hit a win streak that keeps you doubling your last bet, you’ll eventually lose a bet total that will include your previous profits.

With that in mind, a win limit of 3 in a row, has become the standard stop doubling point.  For instance, if you win 3 times in a row, your 4th bet would go back to the original minimum bet.

This system can give you lots of short-term success.  It can also be fun to use because you’re basically risking only profits when you hit a winning streak.

Let’s look at some examples.  The tables below look at if you’re playing at a \$5 minimum table, and you run into short or longer winning streaks or losing streaks:

### LOSING STREAKS

As you look at these tables (very simple examples for demonstration purposes), with a winning streak of hands, you can profit a decent amount with relatively little total bet.

Please note, that my example is based on having a win limit of 3 wins a row and then drop back to the minimum bet.  If you were to keep doubling the bet with each win, a 4 wins in a row streak would result in a \$65 profit.  The same as the 3 wins in a row. However, because your largest bet of \$80 is a loser, your total bet amount is \$235.

I think that proves the limitations of this system.  If you continue to double the bet size after every win, once you do lose, you pretty much lose all your previous profit.

What is likeable about this system is that it will keep your losses to a minimum.  If you run into a losing streak, you will only be losing a minimum bet for the most part because you only increase your bet on wins.

## Reality of Use

Keeping in mind that it’s more likely than not that you’ll run into a losing streak, (because, the odds of winning are against you from the start) you  can still enjoy playing, knowing that you shouldn’t lose a great deal of money.

At a minimum \$5 bet table, you can lose 7 bets in a row (\$35), and it will only take 3 wins in a row to break even.

If the cards run good for you, the positive progression of the system allows for moderate profits.

## Final Thoughts

The simplicity of the system is what makes it a popular choice for beginners, but experienced players realize that it’s that same simplicity that makes it less effective. It ties you into a betting pattern that only takes into account whether the previous hand was a win or loss.  Ideally, you want to be betting big when the cards are favorable.  Even if you lose a hand, you want to make a larger bet if the deck is still favorable.  With this system, if you lose a bet, you drop back to a minimum bet even though the deck may be highly favorable. (which you would know if you were additionally counting cards) What’s best about this system is that it can keep your losses to a minimum.

## Blackjack Card Counting System-Revere 14 Count

The Revere 14 Count system is another level 4 card counting system developed by Lawrence Revere.  It is considered extremely complex and comparable to the RAPC.  As with the RAPC, it is rarely used because of the complexity.

The name of the system (14 Count) is derived from the fact that all the positive numbers add up to 14, and all the negative numbers add up to -14.  Not sure if that helps to understand the complexity, but I guess it’s an easy way to give the system a name!

It is an advanced level four system, because of the large index range (-4, -3, -2, -1, 0, +1 +2, +3, +4) of cards to track.  As you see, that means there are 9 possible values to account for.  Oddly enough though, the -1 and -4 are not used in the system, as noted below.

How it works

There are 9 card values and it is considered a balanced system.  That means if you were to count down a deck, you would start with 0 and, if counted  correctly, your count would end at zero.

Because of it being a balanced system, you will have to convert the running count total into a true count.  The big difference between this system and the RAPC, is that you will have to keep track of aces on the side. That adds one more step to think about with this system.

The true count is figured out by dividing the running count by the estimate of decks remaining in the shoe.  While it’s not a difficult calculation, it adds an additional step to the process.  The hardest part of that is making an educated guess as to how many decks are left in the shoe.  As you play more, even that becomes quite easy.

The card value chart is:

As the cards are dealt around the table, you assign the above appropriate values to the card and keep a running total count.  Once you have your running count, you then have to convert that into the true count and make your bet based on that true count being positive or negative.

Looking at a comparison with other card counting systems, this system does rate better overall than many others.  However, there are much easier systems to learn, with practically the same effectiveness.

Revere has other level one and level two systems (Revere Advanced Plus Minus and Revere Point Count, that, if used correctly, can be as effective as the Revere 14 count.

Ideally, sizing your bet should be done in a manner that doesn’t draw attention to your playing style.  Of course, you want to increase your bets as much as possible when the count is favorable.  The idea is to minimize losses and maximize wins, while hiding the fact you are card counting.

Final Thoughts

The Revere 14 Count system is just as difficult to master as the RAPC, and has succumb to the same fate of hardly ever used anymore.  The slightly higher effectiveness cannot overcome the difficulty of use.  If you have become a Revere fan, check out his Revere Advanced Plus-Minus or Revere Point Count systems for simple, yet effective.  The Revere 14 Count system should only be used by highly advanced players.

## Revere Advanced Point Count-Blackjack Card Counting System

The Revere Advanced Point Count (RAPC) system is one of the most complex  counting systems ever developed.  It is another brainchild of Lawrence Revere, along with his co-developer, Julian Braun.

It is an advanced level four system, meaning it has a large index range (-4, -3, -2, -1, 0, +1 +2, +3, +4) to keep track of cards.  You can see that means there are 9 possible values to account for, however, another tricky point with this system is that +1 and -2 are not assigned to any cards.

Revere developed this between 1971 and 1974, however, probably because of it’s complexity, it is considered obsolete and rarely used.  It is the only card counting system with a perfect 100% betting correlation.  This means this system can accurately predict a good betting situation.  So, why would it become obsolete?  Because, fortunately there are other, simpler systems (i.e. Revere Point Count and Wong Halves} that will give you a 99% betting correlation.

Only the most advanced or professional player would require a betting system to have a higher betting correlation than perhaps 96%, to consider a blackjack session successful. There are plenty of level one and level two systems (Easy OPP, Hi-Lo) that, if used correctly, will make an evening of blackjack quite profitable.

## How it works

There are 9 card values, mentioned earlier, and the count will start at 0 and will continue until there is a shuffle, where you again start the count at 0.

It is a balanced system, meaning if you were to count down a deck, you would start and end at zero. Because of this, you have to convert the running count total into a true count.  Fortunately, you won’t need to keep track of aces on the side, because they are accounted for in the card values.

The true count is determined by dividing the running count by the estimate of decks remaining in the shoe.  While it’s not difficult to figure out, it adds an additional step to the process.  The hardest part of that is making an educated guess as to how many decks are left in the shoe.  As you play more, you’ll be able to judge that better.

The card value chart is:

As with all counting systems, the higher the count, the more you should bet.  As the cards are dealt, you assign the above appropriate values to the card and keep a running total count.  You then convert that running count to the true count and make your next bet based on that true count being positive or negative.

Ideally, sizing your bet should be done by whatever method fits your individual playing style.  Because you know the betting correlation with this system is 100%, you want to make sure you’re increasing your bets as much as possible without drawing attention to yourself. If you use a bet sizing system, you will minimize losses and maximize wins, and hopefully hide the fact that you are counting cards.

## Final Thoughts

The Revere Advanced Point Count system is arguably one of the most accurate systems available, but rarely used because it’s difficult to learn. Most players will admit that the difference in accuracy is not worth the effort to learn it.  If you want a system developed by Revere, check out his Revere Point Count or Revere Advanced Plus-Minus, for simpler and quite effective systems. The RAPC is for extremely advanced counters.

## USTON SS-Blackjack Card Counting System

The Uston SS (Strongest and Simplest) card counting system was developed by Ken Uston, with the help of fellow blackjack experts, Arnold Snyder, and Sam Case.  It was first published in 1986. He also has 2 other card counting systems named directly after him, the Uston APM and the Uston APC.

While the SS stands for strongest and simplest, it is considered a level three system, being complex and difficult to learn.  It was not developed for the beginner blackjack player, but for the player who already has a good understanding of card counting.

When learned and used as intended, it’s said to eliminate the house edge, while giving the player nearly a 2% advantage.

## How it works

There are 7 card values: -3, -2, -1, 0, +1, +2 or +3 with a level three system.  However, if you look at the value chart below, there is no -3 value, just something to keep in mind.

It is an unbalanced system, so your starting and ending counts will not be the same.  An unbalanced system is considered easier to work with because you don’t have to worry about a “true” count.

An unbalanced system such as the Uston SS is considered advantageous because it will start with a negative count, providing for a more accurate representation of the deck.

It has been determined that when the count reaches +1 with this system, the player has at least a 1% advantage.

For the Uston SS, the start number is determined by multiplying the number of decks used by -2.  So, a six-deck game will have a starting count of -12.

This will counter faulty signals generated by momentary fluctuations in the game.

The card value chart is:

Looking at the chart above, there are no cards that easily cancel each other out, so the player must pay more attention to the cards being dealt, in order to keep an accurate running count.

Fortunately, aces are given a value, so they do not need to be tracked separately. However, if you can track aces, you will benefit by realizing if there are plenty of aces and therefore you would bet more because of the better chance to hit a blackjack.

At the start of play, your bet should be the table minimum.  As your running count increases, your bet should increase.  You want to stay with a table minimum bet if the running count is negative.

Because it is an unbalanced system that starts with a negative number, you will usually be betting the minimum for several hands.  While that may seem boring, making small gains will be better in the long run.

The easiest bet sizing method to use with an unbalanced system is having the running count be the multiplier for the bet size.  For instance, once the count reaches +2, you would double your bet size.  It is an easy method, but leads to aggressive betting, possibly bringing you unwanted attention.

Using a tiered method, like betting 2x the minimum when the count is +2 or +3, and 3x when the count is +4 or +5, and so on, is less aggressive and would bring less attention.

Whether you decide on one of the above methods, or create your own bet sizing method, just remember that the idea is to bet higher as the running count gets higher and lower as it gets lower.

## Final Thoughts

This is a remarkably effective system designed for those who know perfect basic strategy and employ a good betting spread. Many top players still use this system.  If you think you might want to try it, realize that it will take time to master, so plenty of practice is required.

## Understanding Card Counting Systems

Card counting is the primary way advanced blackjack players are able to beat casinos at live blackjack tables. That is to say, it’s not that they beat the house all the time, but it helps to swing the advantage more in the player’s favor, allowing them to win more. You should know that the house will always hold a little bit of an advantage, or else they wouldn’t be able to stay in business. However, you must also realize, card counting does not work for online play.

Card counting is not illegal, just frowned upon by casinos. With blackjack already having the best player odds of any casino game, having the know-how to cut that advantage even more is something the casinos don’t like.

As a card counter, you will know when to bet more because the deck is favorable, or when to stick to the table minimum bet because the deck is unfavorable. If you can count cards, you will know the probable composition of the deck and therefore know when a typically unconventional bet, might actually be a good bet.

## BASICS

The basic theory behind card counting is to track the relationship of high cards to low cards remaining in a deck of cards.  Through statistical studies, it has been determined that when more high cards remain in the deck, (10’s – Aces) it benefits the player, and when more low cards remain in the deck, (3’s-6’s) it benefits the dealer. Therefore, a high positive count is the ideal situation you hope for as a card counter.

With more high cards remaining, the player benefits for the following reasons:

• There is a better chance to hit a natural blackjack, which generally pays 3:2 and therefore more money is won.
• You will be more likely to get a high card when doubling down and therefore winning, which means more profit on a single hand.
• Gives yourself more opportunities to profitably split cards because you’ll know the odds are greater that you’ll get a high card and a better chance to win the hand
• Let’s you know when taking the insurance bet (a basic strategy no-no) may be a good thing because the dealer has a better chance of having blackjack if the deck is high card rich.
• Knowing the deck has more high cards, makes it more probable for the player and the dealer to bust.  As a player using basic strategy, when you know you should hit a hard 16, you might not want to hit it because of the probability of receiving a high card and busting.  You would want to stand and let the dealer take that high bust card because he must hit a 16.

## SYSTEM SETUP

Card counting systems assign numerical values to each card in the deck, either positive, negative, or zero(0).  When the count is a high positive number, it means the deck has more high cards, than low cards left and that is more favorable to the player.

As cards are dealt, you adjust the running count by the value of that dealt card.  If it’s a high card, you’re going to subtract from the count, because now there would be more low cards, than high cards in the deck, and if it’s a low card, you’re going to add to the count, for the opposite reasoning.

Cards are a given a value based on the card’s EOR, or Effect of Removal.  The EOR is basically an estimate of how removing a card from play will change the house advantage in the game.  Furthermore, the bigger the spread between the negative values and positive values, the better match to actual EOR, resulting in better efficiency of the system.

Finally, systems are also broken into different class levels based on the ratio between the lowest and highest given point values, which helps determine the difficulty in learning and using the system.  For the most part, the levels generally range from 1-4.  However, there are systems ranked above 4, but because of the complexity involved with them, most advanced players feel the slight increase in advantage is too small to make it worth the extra effort.  In fact, there are at least two extremely complex card counting systems (Griffin Ultimate and Thorp Ultimate) where it is suggested that only a computer could use them!

## CARD COUNTING DEFINITIONS

When comparing card counting systems, here are terms to know:

• PLAYING EFFICIENCY (PE) – Suggests how well a system can adjust to changes in strategic play
• BETTING CORRELATION (BC) – The correlation between the effect of removal (EOR) of cards and the card point values.  It is used to figure out how well a system determines good betting situations and approach 1.00 (100% correlation)  More importantly, BC is highly crucial information in six or eight deck games (shoe games).
• INSURANCE CORRELATION (IC) – It is defined as the correlation between a strategy’s card tag values and the value of cards in insurance situations. Basically, it means being able to identify when the player needs to take insurance. You would definitely want to take insurance when the count is high, meaning there are plenty of 10-value cards left, and so the dealer is more likely to have blackjack.
• LEVEL – The number of different values assigned to the cards.  In other words, the higher the level, the more difficult to learn.
• SIDE COUNTS – Methods used to increase strategy efficiency, usually refers to tracking aces.
• TYPE – Refers to:
• Balanced – Requires a True Count calculation, plus if you were to count down a deck, you would start and end with 0.
• Unbalanced – No True Count calculation needed, plus if you were to count down a deck, it would not end with 0
• Suit Aware – Requires different counts for black and red cards
• Compromise – Uses indexes for greater ease
• 1,2,3,4 – Refers to the level, the higher, the more difficult.

## COMPARISON CHART

My source of information for the following chart comes mostly from Card Counting Strategies. Ease of Use rating, with 1 being the easiest and 10 being the hardest, is based on my personal assessment after understanding each system.

Click on strategy name for a more complete description.

### Final Thoughts

I hope you now understand how using a card counting system will improve your winning results when playing blackjack at a live casino. There are so many different systems (many more than I’ve listed here) that you can choose, with several being quite simple to learn. Take a look at the list here and pick one that seems interesting to you. Even the simplest system will make your blackjack playing sessions more profitable and in turn, more fun! If card counting doesn’t improve your odds, why do casinos get upset by players who use it? It must be an effective way to win more at blackjack, give yourself that advantage!

## USTON APC-Blackjack Card Counting System

The Uston APC (Advanced Point Count) card counting system was developed by Ken Uston, and first published in his book, Million Dollar Blackjack, in 1981.  He also has 2 other card counting systems named directly after him, the Uston APM and the Uston SS.

The Uston APC is heavily considered his greatest accomplishment and one of the most powerful and effective card counting systems around.

After the success of his APM (Advanced Plus/Minus) system, designed for beginners, he wanted to give the professional players something they could use and so, the APC was developed.

It is a level three system, being very complex and difficult to learn.  It is not for a beginner player.

## How it works

There are 7 card values: -3, -2, -1, 0, +1, +2 or +3.  Your count starts at 0 and continues until there is a shuffle, where you again start the count at 0.

It is also a balanced system, meaning if you were to count down a deck, you would start and end at zero.

The card value chart is:

As seen in the chart above, there are not cards that easily cancel each other out, so the player has to pay more attention to the cards being dealt, in order to keep an accurate running count.

This system makes use of a true count, which adds to the difficulty of learning it. While the true count is not horribly difficult to figure out, it’s just another aspect of the system that makes it difficult and more involved.

For this system, this true count is calculated by dividing the running count by an estimate of the remaining decks in play. To quickly make that estimate while you’re at a live game, can be tricky.  However, the use of a true count is what increases the efficacy of this system.

The other added difficulty is in tracking aces. While counting aces is not part of the system, because aces are valued at zero, you can increase the advantage of using this system by also keeping track of the aces on the side.

In order to keep track of aces, you would start by figuring out the total number of aces available (number of decks x 4).  With a 6-deck game, it would be 24 aces(6×4). When an ace is dealt, you would subtract 1 from that total to keep an accurate count of the remaining aces.

Knowing the ace count, will help you decide whether to bet even more, when the true count is high and you know there are also a majority of aces still out.  You can deduce there is a greater chance of blackjack in that situation and you would want to bet bigger.

At the start of play, your bet should be the table minimum.  Using the counting system, as your true count goes up, your bet size should increase.

Deciding on a specific bet sizing system is best, because it will keep your wins and losses to maximums and minimums, thereby disguising the fact that you’re counting cards.  Having a betting system will hopefully control the urge to wildly increase your bet size when the deck is extremely favorable.

One last advantage of using a counting system, is in terms of the insurance bet.  Beginners are taught not make the insurance bet because it is a sucker bet. However, if you know the deck is full of tens, it will be more likely that the dealer would hit a blackjack, so it would be a bet to be made if you also have a blackjack.

### Final Thoughts

It’s a bit funny that Ken Uston was known to say he doesn’t regularly use this system because of the difficulty.  He admits there are far easier systems available, including his Uston APM and Uston SS that are quite effective, despite the simplicity. The statistical increased advantage of the APC is not big enough to justify the increased effort necessary to use this method.

## Wong Halves – Blackjack Card Counting

The Wong Halves card counting system was developed by Stanford Wong and was introduced in his book, Professional Blackjack, in 1975.  Stanford Wong is actually an alias for John Ferguson, a well-known, professional blackjack player.

The Wong Halves is a level 3, balanced system which means it is one of the most complicated systems devised.

It values some cards at fractions of a point, so a lot more concentration is needed, and more advanced mathematical logic is required.  Also, because it is a balanced system, a conversion of running count to true count is required.

The indices range from -1 to +1.5, which is why it’s a level 3 system and very difficult to learn.  Just the idea of using fractional numbers, would make you think it is probably much more accurate than many other counting systems.  The betting correlation (calculation of accuracy in determining player-favorable situations) for this system is 99%, so almost perfect.

Your count will start at zero and will also reset to zero after the cards are shuffled.

What else makes this system difficult is that a true count, instead of a running count is used.  Fortunately, getting a true count is not all that difficult, it’s just one more step in the process.

True count is determined by dividing the running count by the estimate of the number of decks left in the shoe.  A true count is designed to give the player a more accurate representation of the remaining cards and how favorable or not it is to the player.

## How it Works

Each card in the deck is assigned a value of -1, -.5, 0, +1, or +1.5.  The chart of values is:

As the cards are dealt, a running count is kept.  The starting count will be zero.  You will then need to convert the running count to the true count before deciding on your bet.

Once you reach the shuffle, you revert back to the starting number of zero.

In order to make it less complicated, some people multiply the values by 2, so there are no fractions.  Despite doing that, it still is a complicated system to learn and use.  You have to be aware by doing that, your running count and true counts will be twice as high as they should be, so you’ll have to do another round of division to get the true values for betting.

## ACE TRACKING

Fortunately, keeping track of aces on the side is not part of this system because they are given a value within the system.  This system is complicated enough without adding something else to track.

As usual, once you reach a positive count, you can increase your bet.

While the count remains negative, only bet the minimum or consider moving to another table if it keeps going down.

Keep your betting spreads narrow, as to not draw attention to your playing style.  Play with a betting system, but not one that will have you betting extremely high when the count is high.  Don’t start betting 10-20 times the table minimum because the count has become extremely positive.

Casinos understand that players will bet more if the cards seem to be “running good,” just don’t let them figure out why you know the cards are running good!

## FINAL THOUGHTS

The Wong Halves system is definitely for an experienced card counter who wants an extremely accurate system.  It is very hard to use, which is why it is not used a lot, but quite effective when compared with most other systems.

## UNBALANCED ZEN COUNT 2 (UBZ2) – Blackjack Card Counting

The Unbalanced Zen Count 2 card counting system was developed by George C. and is very similar to Arnold Snyder’s Zen Count system.  The basic difference is that the UBZ2 is an unbalanced system, while the Zen Count is a balanced system.

The Unbalanced Zen Count 2 is a level 2, unbalanced system that was actually designed to be a combination of the Zen count system and the Revere Point Count system.

The indices range from -2 to +2, which is why it’s a level 2 system and it’s considered unbalanced because the starting count depends on the number of decks in play.  You would start the count by multiplying the number of decks in play by -2, giving you the start number.  For instance, in a 6 deck game, your count would start at -12 and go up or down from that point.

It works like that because the effect of a particular card being dealt out of a single dealt is more significant than a card being dealt out of multiple decks.  If you think specifically about aces, and 4 aces are dealt out of a single deck, the chances of getting a blackjack drops to 0%, however, if 4 aces are dealt out of 6 decks, you still have chances to hit a blackjack.

What else makes this system difficult is that a true count, instead of a running count is used, making it slightly more difficult.  Fortunately, getting a true count is not all that difficult, it’s just one more step in the process.

True count is determined by dividing the running count by the estimate of the number of decks left in the shoe.  A true count is designed to give the player a more accurate representation of the remaining cards and how favorable or not it is to the player.

## How it Works

Each card in the deck is assigned a value of -2, -1, 0, +1, or +2.  The chart of values is:

As the cards are dealt, a running count is kept.  The starting count will depend on the number of decks in play.  You will then need to convert the running count to the true count before deciding on your bet.

Once you reach the shuffle, you revert back to the starting number of -2 multiplied by the number of decks.

## ACE TRACKING

Fortunately, keeping track of aces on the side is not part of this system because they are given a value within the system.  This is what the more advanced players like about the system, one less thing to track.

As usual, once you reach a positive count, you can increase your bet. With this unbalanced system, when the count is above 0, your edge over the house is about 1%, so you definitely want to bet more.

While the count remains negative, only bet the minimum or consider moving to another table.

Keep your betting variances moderate, as to not draw attention to your playing style.  Play with a betting system that will keep your bet spread fairly even, in order to not look like you’re counting cards and know the deck has become quite favorable to the player.

Casinos understand that players will bet more if the cards seem to be “running good,” just don’t let them figure out why you know the cards are running good!

## FINAL THOUGHTS

The Unbalanced Zen Count 2 system is best used by an experienced card counter who wants a powerful system.  It is relatively hard to use, but quite effective when compared with other systems.

## THE ZEN COUNT – Blackjack Card Counting

The Zen Count card counting system was developed by blackjack expert Arnold Snyder and was introduced in his book Blackbelt in Blackjack.  This is just one of a few card counting systems Snyder developed.

Though he was a master card counter, Snyder developed systems that were simple enough for a beginner to work with, yet effective and efficient enough that an advanced player would be willing to work with it.

The Zen Count is a level 2, balanced system with parts that would require some practice at home before trying to use it at a live table game.

The indices range from -2 to +2, which is why it’s a level 2 system and it’s considered balanced because if you were to count down a deck, you would start and end with zero.

Because a true count, instead of running count, is used, it is considered slightly more difficult to learn.  Figuring out the true count is not really that difficult, it’s just adds to the process, making it a little more involved.

True count with this system is determined by dividing the running count by the estimate of remaining decks in play. A true count is designed to give the player a more accurate representation of the remaining cards and how favorable or not it is to the player.

One point about this system is that using a true count is actually optional, The Zen Count can be used profitably with just the running count, but if you incorporate the true count, it will definitely give you an even greater edge.

## How it Works

Each card in the deck is assigned a value of -2, -1, 0, +1, or +2.  The chart of values is:

As the cards are dealt, a running count is kept.  The count does start at 0 and is increased or decreased per the value of the card dealt. You will then need to convert the running count to the true count (optional) before deciding on your bet.

Your running count will revert back to zero once the cards are shuffled.

## ACE TRACKING

Fortunately, keeping track of aces on the side is not part of this system because they are given a value within the system.  Snyder figured that accounting for aces with a -1 value, was just as effective as eliminating them from the running count or tracking them separately.  This is what the more advanced players like about the system, one less thing to track.

Whether you’re using the running count or true count, a positive count is the signal to increase your bet and a negative count is the signal to bet the table minimum.  Consequently, as the number increases, you want to increase your bet, in hopes of winning more, and if the count goes negative, bet the minimum or even think of moving to another table.

Try not to dramatically increase your bet if the count increases significantly, because you will probably draw unwanted eyes to your play.  Play with a betting system that will keep your raises moderate, in order to not look like you’re counting cards.

As long as you don’t make wild jumps in betting amounts, you should be okay.  Casinos understand that players will bet more if the cards seem to be “running good,” just don’t let them figure out just how much you know!

### FINAL THOUGHTS

The Zen Count system is best used by an experienced card counter who wants to take their skills to the next level.  You can first learn it using the running count, and then take the next step and add the use of the true count.  Lastly, it works well with single deck or multiple deck games.

## REVERE POINT COUNT-Blackjack Card Counting

The Revere Point Count (RPC) card counting system was developed by Lawrence Revere and was introduced in his book Playing Blackjack as a Business.  It’s been around since the early 1970s.

Interestingly enough, Lawrence Revere is actually one of the “pen names” of prominent professional blackjack player, Griffin K. Owens.  His other aliases were Paul Mann and Leonard “Speck” Parsons.

There are 3 other systems Revere developed with partner Julian Braun.  Those are: Revere 5 Count, Revere Plus Minus Count and The 10 Count. The Revere Point Count is considered his best.

It is an advanced, level 2, balanced system that can be difficult to master, but is extremely effective.  Because it is considered very powerful and accurate, it is still used to this day.

With the indexes ranging from -2 to +2, and tracking aces encouraged, though not required as part of the system, there is plenty to keep track of during a hand.

Extra math is involved with this because a true count is used, instead of the running count, when determining how to size your bet.

Fortunately, the Revere Point Count system is a balanced system, meaning if you were to count down an entire deck, you would end up with 0 at the end, making it easy to practice by counting down decks.

Considering it was developed during the times of primarily single deck games, it is most effective for that, however, it can be adapted for multiple deck games.

## How it Works

Each card in the deck is assigned a value of -2, -1, 0, +1, or +2.  The chart of values is:

As the cards are dealt, a running count is kept.  The count does start at 0 and is increased or decreased per the value of the card dealt. You will then need to convert the running count to the true count before deciding on your bet.

Determining the true count with this system is slightly different than other systems.  With RPC, the true count is determined by dividing the running count by the number of half-decks are left.  For most other true count systems, the running count is divided by the number of full-decks left.

When the next hand is dealt, you add the new card values to the previous running count, not the true count.  But once again, when you’re ready to bet, convert the running count to the true count and bet based on the true count.

Your running count will revert back to zero once the cards are shuffled.

## ACE TRACKING

While ace tracking is not a true part of this system, if done, it will increase the effectiveness of the RPC system.  Many advanced players feel it is not necessary because of the inherent effectiveness of the system.

It means extra work to keep a separate count of aces, and the increase in effectiveness is not great enough to justify the extra effort.